RGB:4
2012
RGB:4 attempts to distill what the series has evolved into. It interfaces at an even more atomic level of video than its three predecesors had done; at the individual pixel level. Premanipulated video is eschewed in favor of a live stream that is manipulated in real time. Using the hardware from an Xbox Kinect a computer program was written that allowed the video stream to be manipulated by viewers presence and movement in a space.